Controls
Viewport
Orbit uses a free-fly camera, like a creative-mode spectator.
| Action | Input |
|---|---|
| Look around | Hold right mouse button and drag |
| Fly | W A S D while looking · Q / E down / up |
| Dolly forward / back | Scroll wheel |
| Place a point / actor | Left click the terrain (when one is armed) |
| Return to author mode | Click the view |
Transport
| Action | Input |
|---|---|
| Play / pause | Space or K |
| Nudge one tick | J / L or ← / → ( Shift = one second) |
| Jump to scene start / end | Home / End |
Editing
| Action | Input |
|---|---|
| Undo / Redo | Ctrl/Cmd + Z / Ctrl/Cmd + Shift + Z (also Ctrl + Y) |
| Copy / paste keyframe | Ctrl/Cmd + C / Ctrl/Cmd + V (pastes at the playhead) |
| Delete selection | Delete or Backspace |
| Add marker | M |
| Toggle snapping | S ( Alt while dragging bypasses it) |
| Curve editor | Tab |
Undo, Redo, and an Edit history jump-list live in the top bar — the History button opens a list of every edit you can click to jump to.
Timeline
| Action | Input |
|---|---|
| Add a keyframe on a lane | Double-click the lane |
| Keyframe / lane menu | Right-click (easing, duplicate, paste…) |
| Multi-select | Shift + click or Shift + drag; drag any handle to move the group |
| Duplicate a keyframe | Ctrl/Cmd + drag it |
| Nudge selected keys | , / . ( Shift = one second) |
Orbit