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Scenes & timeline

Scenes

A project holds any number of scenes; each is a standalone cinematic. Add, rename, and duplicate them from the Scenes panel. A scene's duration sets the length of its timeline.

Camera tracks & keyframes

Each scene has one or more camera tracks. Fly the viewport to a pose and press Keyframe (or double-click a lane) to record a camera keyframe holding position, rotation, and FOV. Between keyframes Orbit interpolates the move; each keyframe carries an easing you can change from its right-click menu or the Properties panel.

Camera Cuts

The Cuts lane hard-switches — or blends — between camera tracks at a point in time; the live camera badge shows which track is on screen. A cut with a non-zero blend eases from the previous camera into the next.

Environment, effects & markers

Reference audio

Attach a music or voice track to a scene to choreograph against it. Orbit shows a waveform lane and an optional BPM beat grid for snapping. Reference audio is editor-only — it is stored in your .orbit project but never exported.