Orbit documentation Open the editor →

Exporting

Open Export from the header to build a shippable pack. Orbit validates the project and offers format cards:

Format What it is
.mctemplate A world template players import in Bedrock.
.mcworld The imported world with the cinematics baked in.
.mcaddon Just the behavior pack (no world) — works even without an imported world.

Version profiles

Exports target a version profile (shown as a chip in the header). The default is stable Bedrock 1.21.80+; a newer profile unlocks APIs such as setFov. Pick a profile in the Scene properties or the export dialog.

Playing a cinematic in-game

Once imported, run a scene with:

During playback the runtime locks player input and optionally hides the HUD, restoring both when the cinematic ends. The exported runtime shares the exact easing and evaluation math with the in-editor preview, so what you see is what plays.